Kripto: 40.189 Bursa: 988 Kapitalisasi Pasar: Rp 43.733 Triliun Volume 24j: Rp 1.275 Triliun Dominasi: BTC: 60,4%, ETH: 10,3%
World of Legends (WOL)World of Legends WOL
Peringkat #9193 08:18:00 05/06/2024
Harga World of Legends (WOL)
Rp 2.180 0,00%
0,000001689 BTC ≈ US$0,119475
Terendah 24j: Rp 2.180 Tertinggi 24j: Rp 2.180
Kapitalisasi pasar - Volume 24j - Suplai beredar -
Perubahan 1j 0,00% Perubahan 24j 0,00% Perubahan 7h 0,00%

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Konversi WOL ke Rupiah (IDR) dan USD

Info World of Legends (WOL)

Status Tidak dipantau
Situs web

https://battlecity.io

https://www.battlecity.io

Whitepaper

https://whitepaper.battlecity.io/

Block Explorer

https://bscscan.com/address/0x5eeb28b5aef44b6664b342d23b1aadce84196386

https://bscscan.com/token/0x5eeb28b5aef44b6664b342d23b1aadce84196386

Kode sumber

https://github.com/battle-city-io/smart-contracts

Papan pesan

https://battlecityio.substack.com/

https://battlecityhq.medium.com/

Chat

https://discord.gg/xF8sq4M6bB

Telegram Group chat: https://t.me/battlecityhq Telegram Channel: https://t.me/joinchat/osHgL7TfIallZWFl Facebook Group: https://www.facebook.com/groups/battlecityvnofficial (Vietnam market)

Pengumuman

https://battlecityhq.medium.com/launching-announcement-battlecity-io-e47f0a075422

X (Twitter)

https://twitter.com/BattleCityHQ

Platform

BNB Smart Chain (BEP20): 0x5eeb28b5aef44b6664b342d23b1aadce84196386

Tanggal ditambahkan 21:58:10 04/12/2021

Statistik World of Legends (WOL)

Harga World of Legends (WOL) hari ini
Harga World of Legends (WOL) Rp 2.180
Perubahan 1 jam 0%
Perubahan 24 jam 0,00%
Perubahan 7 hari 0,00%
Terendah / Tertinggi (24j) /
Volume perdagangan 24 jam -
Kapitalisasi pasar -
Peringkat #9193
Harga World of Legends (WOL) kemarin
Terendah / Tertinggi kemarin Rp 2.180 / Rp 2.180
Pembukaan / Penutupan kemarin Rp 2.180 / Rp 2.180
Perubahan harga kemarin -%
Volume perdagangan kemarin
Suplai World of Legends (WOL)
Suplai WOL beredar
Total suplai
Suplai maksimum 100.000.000 WOL
Riwayat harga World of Legends (WOL)
Terendah / Tertinggi 7 hari /
Terendah / Tertinggi 30 hari /
Terendah / Tertinggi 90 hari /
Terendah / Tertinggi 52 minggu /
Tertinggi sepanjang masa
Terendah sepanjang masa

What Is World Of Legends (WOL)?

WOL is the governance token used on the BattleCity Platform. WOL functions as the primary currency in BattleCity's Games, allowing users to access all key features of both the Legends of Tank and Mu of Heroes, as well as future BattleCity's games.

How Many WOL Coins Are There in Circulation?

WOL launched its mainnet on October 24th, 2021 with 100 million WOL tokens created at Binance Smart Chain.
* **Seed Sale**: 5,000,000 (5%) (18 first-months cliff, 18 months vesting linear unlock starting from 19th month).
* **Private Sale**: 1,000,000 (1%) (2 months cliff from IDO, 12 months vesting, linear unlock starting from 3rd month).
* **IEO**: 2,000,000 (2%) (100% release at IDO).
* **Liquidity**10,000,000 (10%) (Release on Demand)
* **Community Developer Incentives & Ecosystem** : 50,000,000 (50%) (A linear release of 36 months after IDO in equal proportion)
* **WOL Innovative Tech Venture Fund** [2] 10,000,000 (10%) (6 first-months cliff, 18 months vesting linear unlock starting from 7th month).
* **WOL Charity Foundation [3]: 2,000,000 (2%) (12 first-months cliff, 24 months vesting linear unlock starting from 2nd year).
*** Team** : 20,000,000 (20%) (18 first-months cliff, 18 months vesting linear unlock starting from 19th month)


Who Are the Founders of World of Legends?

The WOL currently consists of a team of more than 50 employees scattered across the world. It was founded and operates as a subsidiary of MangoX — a fintech firm.

Where Can I Buy World Of Legends (WOL)?

WOL is available for trading on a growing number of exchanges, with cryptocurrency and stablecoin pairs currently available.

What Makes World Of Legends (WOL) Unique?

BattleCity (WOL) aims to bring joy and empower game players and game builders by giving economic opportunities through its ecosystem. BattleCity project has an interesting unique business model that makes the players with superior gaming skills take advantage from less skilled players, by means of the mode player-to-player value transfers.
One of the mission of BattleCity is to create a hybrid technology that will will result to separation of the game and blockchain parts. This will assists the project to deal with lag and slow loading issues that most game-fi experience.
BattleCity also target users to complete control over NFT minting (NFTs on Demand), which will allow the user to save 95% of the network fee (gas fee). BattleCity presuming that this plan will result to avoid "junk-NFT" or over production of NFTs. Accordingly, users will be given chance to mint tanks with high attributes or unique visuals
Info Lengkap World of Legends (WOL) - Apa Itu World of Legends? - MataUangKripto.com
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