Peringkat #6594
14:16:00 05/11/2025
Harga Manga Token ($MANGA)
Rp 0,199258 -1,25%
0,000000000107 BTC
≈ US$0,0000109208
Terendah 24j: Rp 0,193295
Tertinggi 24j: Rp 0,206556
| Kapitalisasi pasar | - | Volume 24j | - | Suplai beredar | - |
| Perubahan 1j | 0,00% | Perubahan 24j | -1,25% | Perubahan 7h | -9,87% |
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Konversi $MANGA ke Rupiah (IDR) dan USD
Info Manga Token ($MANGA)
| Status | Tidak dipantau |
| Situs web | |
| Whitepaper | |
| Block Explorer | https://bscscan.com/token/0xc2cb89bbb5bba6e21db1dfe13493dfd7dcbabd68 |
| Kode sumber | |
| Papan pesan | |
| Chat | |
| Pengumuman | |
| X (Twitter) | |
| Platform |
BNB Smart Chain (BEP20): 0xc2cb89bbb5bba6e21db1dfe13493dfd7dcbabd68 |
| Tanggal ditambahkan | 10:05:37 31/08/2021 |
| Tag | Media, Communications & Social Media, Collectibles & NFTs, Content Creation, Entertainment |
Statistik Manga Token ($MANGA)
| Harga Manga Token ($MANGA) hari ini | |
|---|---|
| Harga Manga Token ($MANGA) | Rp 0,199258 |
| Perubahan 1 jam | 0% |
| Perubahan 24 jam | -1,25% |
| Perubahan 7 hari | -9,87% |
| Terendah / Tertinggi (24j) | / |
| Volume perdagangan 24 jam | - |
| Kapitalisasi pasar | - |
| Peringkat | #6594 |
| Harga Manga Token ($MANGA) kemarin | |
| Terendah / Tertinggi kemarin | Rp 0,196176 / Rp 0,199272 |
| Pembukaan / Penutupan kemarin | Rp 0,197877 / Rp 0,199258 |
| Perubahan harga kemarin | 0.7% |
| Volume perdagangan kemarin | |
| Suplai Manga Token ($MANGA) | |
| Suplai $MANGA beredar | |
| Total suplai | 20.000.000.000 $MANGA |
| Suplai maksimum | 20.000.000.000 $MANGA |
| Riwayat harga Manga Token ($MANGA) | |
| Terendah / Tertinggi 7 hari | / |
| Terendah / Tertinggi 30 hari | / |
| Terendah / Tertinggi 90 hari | / |
| Terendah / Tertinggi 52 minggu | / |
| Tertinggi sepanjang masa | |
| Terendah sepanjang masa | |
This highly valuable industry has generated a very strong subculture in collecting merchandise. Substantiated by the fact that merchandising alone garners the largest chunk of Japan's anime revenue at 44.36% of the 1.3 trillion yen earnings in 2019.
Taking this into consideration, the Manga Token project is to help steer the manga industry towards the the blockchain world to achieve the following objectives:
A. Help mangaka create better works by supporting them financially
B. Ensure a flow of authentic digital merchandise reach the hands of collectors
To achieve the objectives, Manga Token will drive the creation of a platform called Trophee that is equipped with several core capabilities.
A. NFT Marketplace - Provides a discovery platform to create and distribute Manga NFTs through direct sales, auctions and reward mechanisms.
B. NFT Value Index - Simplify NFT valuations through A.I. based scoring to help collectors in their trading decisions.
C. NFT Collateral - Using the value index as a base, collectors will be able to collateralise their NFTs for loans.
We build the Manga Token to have strong utility. The core utilities of the Manga Token are:
A. Payment transactions - Collectors can use Manga tokens to buy NFTs and participate in voting for their favorite manga title
B. Reward token - Mangaka, scanlations or community group involved in the release of manga online will get rewards in Manga tokens.
C. Project staking - Stake for allocation to manga related projects’ Initial DEX Offering (IDO) on our Manga Project Starter platform
Manga token is instrumental in building up interactivity and growth traction in the manga community who will then be encouraged and rewarded with great content and authentic digital merchandise.
This project is driven by Elvin Li and Young Shin, both veterans in the software and the games industry and assisted by various corporate partners such as SOZO Comics, Super Genius Games and 2359 Media.
We believe that Manga Token will revolutionize and disrupt the manga industry as it successfully addresses the horizontal expansion of the industry.